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Forspoken graphics modes
Forspoken graphics modes








forspoken graphics modes

Instead, it just outputs a 120Hz signal and uses that to achieve 40 fps in the Quality and Ray Tracing modes (usually unsuccessfully). This limits the resolution, but the game doesn’t actually reach 120 fps. Outside of the quality modes, Forspoken also includes a 120Hz mode, but it’s a bit deceptive. This is by far the weakest mode, not only because of the aggressive upscaling, but also because of the minimal visual impact of ray tracing in Forspoken (more on that in the next section). In particular, the Ray Tracing mode has some significant artifacts as it tries to reconstruct a 4K image.

forspoken graphics modes

These resolution differences can have a big impact on the look of the game, too. It hovers between 4K and 1440p, with Performance mode going closer to 1440p and Quality mode closer to 4K. Finally, Performance mode attempts to lock the game to 60 fps, occasionally dipping to around 55 fps, and lowers the resolution and draw distance.įor resolution, the game uses dynamic resolution to attempt to keep the frame rate consistent. Ray Tracing also has a variable frame rate that hovers around 30 fps and includes ray-traced shadows, but not ambient occlusion or reflections. Quality has a variable frame rate that never went below 30 frames per second (fps) in my testing. Starting with the PS5 version, you have access to three performance modes: Quality, Performance, and Ray Tracing.










Forspoken graphics modes